UX, PRODUCT LEADERSHIP

Provider Scheduling

We designed and built a proprietary scheduling solution that will enable a leading healthcare staffing firm to lead the industry in time-to-fill open shifts; contributing to millions of dollars of gain across the organization.

JULY 2017 - MAY 2018

Scheduling

 Design Challenge

Eliminate the need for a separate scheduling function at AMN.

Enable account managers and recruiters to quickly build optimized schedules that improve fill rates and decrease the risk of double booking in cross job scenarios.

Enable rapid handoff between recruiters and account managers.

Role

Planning & Synthesis

UX

Generative & Evaluative Testing

Project Management

Client Management

Manage Junior Visual Designers

Design QA and Critique

Go-Live Support and Training

Backlog Grooming

Project_Management

PROJECT & CLIENT MANAGEMENT

Short-term and long-term goal setting and progress communication via weekly status calls.  

Prototyping

EMPATHY BUILDING

Interviews and observations with Account Managers, Recruiters, and Company Leaders to deeply understand end-user needs.

Synthesis_Journey_Map

SYNTHESIS - JOURNEY MAPPING

Creation of a variety of synthesis (sense-making) artifacts, including a scheduling journey map to identify opportunities for design.

Core Pillars

DESIGN PILLARS

Generation of high-level design values that directed the evaluation of ideas, based on empathy for the work and challenges of end users.

Patterns & Inspiration Gathering

DESIGN PATTERN GATHERING

Gathered relevant interaction design patterns across current market leaders in scheduling, recruitment pipeline management, templates, and more to support ideation.

Sketching

SKETCHING & IDEATION

Created low fidelity sketches that could be critiqued by the internal design time to evolve them prior to testing with stakeholders.

Narratives-and-Sketches

RAPID PROTOTYPING

Initial conceptual walkthroughs with clients based on combinations of improved sketches and goal narratives.

Wireframes & Testing

WIREFRAMING

14 rounds of wireframing with combinations of internal critique and external end user testing via paper prototyping and Invision clickable prototypes.

Design & QA Plan

DEVELOPMENT QA PLANNING

Project planning via Asana to ensure efficient development support and design iteration.

Design QA

BUILD QA

Communication process to ensure functional, UX, and visual bugs were identified and fixed prior to core releases.

Testing Plan

EVALUATIVE TESTING - DISCUSSION GUIDE GENERATION

Generation of discussion guides to evaluate core end-user workflows for deficiencies in clickable prototypes and live builds.

Desk-Testing-Copy

CONTEXTUAL TESTS

Ensuring designs and workflows were compatible with actual hardware and software used by end users.

High Fi Design

HIGH FIDELITY DESIGN DIRECTION

Collaboration with visual designers through the transition to high fidelity comps and prototypes. 

Go-Live

GO LIVE TRAINING & SUPPORT

Designed and led go-live training, provided onsite support to end users, documented issues, and collaborated with the development team to generate backlog tickets for bugs and improvement requests.

Outcomes

30+

USERS INCORPORATED IN DESIGN PROCESS

300+

USERS

197

SHIFTS CREATED PER DAY

"I love how stinkin' easy it is."

-Account Manager

Selected Works

Everlywell Lab Results DesignProduct Design & Creative Direction

Provider Search & MatchProduct Design & Creative Direction

Blackboard StudentProduct Design

GET IN TOUCH

GET IN TOUCH

eric.alan.boggs@gmail.com

eric.alan.boggs@gmail.com

If you are interested in working together, I'd love to hear from you.

If you are interested in working together, I'd love to hear from you.